Tuesday, 29 November 2016

                                            P.E Activities
1.-Principle of transference
The principle of transference is defined as the influence of previous exercises on learning new skills or performing skills in next activities you are going to do and it may be.
Positive transference.- It means that practice on a activity results in improvements (positive effects) on another activity.
Negative transference.- It means that practice in one activity interferes (negative effects) with the performance of another activity.
Zero or neutral transference.- It happens when the previous activity has no influence on the performance of another activity.

2.-Example of each training principles
Principle of effective charge.- An amateur football player only has to train twice a week while a                                                            proffessional football player has to train every day.

Principle of progression of the load.
Monotonic.- You start running 5 minutes and next week 5 more an so on. After a month you run 20 minutes.
Non monotonic.- You start running 5 minutes and you take a rest of one week. After the rest you start running again run 15 minutes and so on.

Principle of variety.- You go to the gym and one day you use the machine for he legs, an other day for the arms, the next day for abdominals and so on.

Principle of optimal relationship between load and recovery.
Positive supercompensation.- Run for 10 minutes and have a rest of 3 minutes
Negative supercompensation.- Run for 10 minutes and have a rest of 30 seconds
Zero supercompensation.- Run for 10 minutes and have a rest of 8 minutes

Principle of repetition and continuity.- Run for 10 minutes take a rest, run 5 minutes and take a lower rest than the first one and do this several times.

Principle of reverse action principle.- You run 30 minutes every day and you injured the foot, you can't run. You will have to stop and wait until the foot it's okay. After that, you start running again and the first day you will run lees than 30 minutes because you lose the resistance you had or you will run 30 minutes but not at the same rhythm.

Principle of periodization.
Macrocycles.- Run for 2 hours and a half.
Medium cycles.- Run for 1 hour.
Microcycle.- Run for 15 minutes.

Principle of individuality.- A 18 years old person will run for 30 minutes, while a 80 years old person woudn't put up with it and he will run for 1 minute.

Principle of specialization/ multilateralism.-  If you are going to swim you can't play basketball, you should  do an exercise in which you stretch tour back, arms and legs.

Principle of transference.
Positive transference.- Stretch the muscles of the legs helps you for running.
Negative transference.- Strecth the muscles of the arms when oyu are going to run but you can use it for swim.
Zero or neutral transference.- Stretch the muscles of the arms if you are going to run.


                                  P.E Notes
Click here to see the P.E notes
Principles of training
Endurance
                               Clarissa
Text messages
Idc- I don't care
Idk- I don't know
Asap- As soon as possible
Bc- Because
BFN- Bye for now
Wyd- What are you doing?
OMG- Oh my god!
Lol- Laugh out laud
Rn- Right now
Np- No problem
Xoxo- Kisses and hugs
Btw- By the way
Gtg- Got to go
Brb- Be right back
Of- Of course
Jk- Just kidding
Ily- I love you
Ty- Thank you
Ttyl- Text to you later
U2- You too
Tbh- To be honest 
                         Glossary Unit 1
Vocabulary- Adjectives
Bitter-  Fell bad because has done somethng that it's wrong
Cruel- Enjoys the pain of others
Dedicated- Who is loyalty 
Dependable- Who you can truts in
Eager- Who is interested about you news
Enthusiastic- Who looks forward to something
Optimistic- Who thinks positive things
Outgoing- Who isn't shy
Responsible- Who you count on and ask for something
Supportive- Who helps you when you are sad or bad
Sympathetic- Who is kind with you
Truthful- Who tells you the truth

Expressions- Get
Get better- When you are ill and you improve 
Get involved- Take part on
Get permission- When, usually your parents, allow you to do something or go somewhere
Get the feeling- Have a sensation
Get things done- Finish something
Get used to- Be accostumed to

Make
Make a diffrence- Something important
Make an effort- Do something obligatory without attitude 
Make an impression- When a person see you the first time you make an impression to him/her
Make the most of it- Do the best




                       Glossary Starter Unit
Vocabulary
Quill- Eather use as a pen 
Disruptive behaviour- Someone that has a bad behaviour
Brazier- Old radiator
Learn by hard- To memorize
Enforce- Do something by force
Look forward to (ing)- Can't wait for something
Devices- Electric invention use for mobile phones, computers, TVs...
Unlike- Different
Electricity socket- Place where you plug in charger of the mobile phone, computer...
Take ages- A long time
Parcel- What the mailman gives you (no letter)
Curse- A witch gives you a curse
Hatch- When a chick breaks the egg
Bushes- Shurb
Moped- Old car
Owe- To be in debt to
Yawn- When you are tired and you open your mouth